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<?xml-stylesheet type="text/xsl" href="../gen_ii_pokedex_1.xslt"?>


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<pokedex>
  <general>
  	<number>018</number>
    <imageRB>rbspr018.gif</imageRB>
    <imageY>gby018.gif</imageY>
    <imageGN>poke18g.png</imageGN>
    <imageGS>poke18gs.png</imageGS>
    <imageSN>poke18s.png</imageSN>
    <imageSS>poke18ss.png</imageSS>
    <imageCN>poke18c.gif</imageCN>
    <imageCS>poke18cs.gif</imageCS>
    <englishName>Pidgeot</englishName>
	  <japaneseName>ピジョット (Pijotto)</japaneseName>
	  <species>Bird Pokémon</species>
	  <elementalTypes>Normal/Flying</elementalTypes>
	  <height>4'11"</height>
    <weight>87.1 lbs.</weight>
    <genderRatio>50% ♀/50% ♂</genderRatio>
    <pronunciation>pid-JEE-ot</pronunciation>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          When hunting, it skims the surface of water at high speed to pick off unwary prey such as Magikarp.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          This Pokémon flies at Mach 2 speed, seeking prey. Its large talons are feared as wicked weapons.
        </entry>
      </y_version>
      <g_version>
        <entry>
          Its well-developed chest muscles make it strong enough to whip up a gusty windstorm with just a few flaps.
        </entry>
      </g_version>
      <s_version>
        <entry>
          It spreads its beautiful wings wide to frighten its enemies. It can fly at Mach 2 speed.
        </entry>
      </s_version>
      <c_version>
        <entry>
          Its outstanding vision allows it to spot splashing Magikarp, even while flying at 3300 feet.
        </entry>
      </c_version>
    </pokedexEntries>
  </general>
  <vitalStatisticsRBY>
    <hp>83</hp>
    <attack>80</attack>
    <defense>75</defense>
    <speed>91</speed>
    <special>70</special>
    <total>399</total>
  </vitalStatisticsRBY>
  <vitalStatisticsGSC>
    <hp>83</hp>
    <attack>80</attack>
    <defense>75</defense>
    <speed>91</speed>
    <specialAttack>70</specialAttack>
    <specialDefense>70</specialDefense>
    <total>469</total>
  </vitalStatisticsGSC>
  <evolutionFamily>
    <!-- Make as many copies of the <form> section as necessary -->
    <form>
      <image>poke16g.png</image>
      <name>Pidgey</name>
      <type>Pidgeotto (Level 18)</type>
    </form>
    <form>
      <image>poke17g.png</image>
      <name>Pidgeotto</name>
      <type>Pidgeot (Level 36)</type>
    </form>
    <form>
      <image>poke18g.png</image>
      <name>Pidgeot</name>
      <type>None</type>
    </form>
  </evolutionFamily>
  <typeEffectivenessRBY>
    <weak>Rock (2x), Electric (2x), and Ice (2x)</weak>
	<normal>Normal (1x), Fighting (1x), Flying (1x), Poison (1x), Fire (1x), Water (1x), Psychic (1x), and Dragon (1x)</normal>
	<resistant>Bug (½x), and Grass (½x)</resistant>
	<immune>Ground (0x), and Ghost (0x)</immune>
  </typeEffectivenessRBY>
  <typeEffectivenessGSC>
    <weak>Rock (2x), Electric (2x), and Ice (2x)</weak>
	<normal>Normal (1x), Fighting (1x), Flying (1x), Poison (1x), Steel (1x), Fire (1x), Water (1x), Psychic (1x), Dragon (1x), and Dark (1x)</normal>
	<resistant>Bug (½x), and Grass (½x)</resistant>
	<immune>Ground (0x), and Ghost (0x)</immune>
  </typeEffectivenessGSC>
  <location>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <r_version>
        <rarity>None</rarity>
        <area>
          Evolve Pidgeotto
        </area>
      </r_version>
      <b_version>
        <rarity>None</rarity>
        <area>
          Evolve Pidgeotto
        </area>
      </b_version>
      <y_version>
        <rarity>None</rarity>
        <area>
          Evolve Pidgeotto
        </area>
      </y_version>
      <g_version>
        <rarity>None</rarity>
        <area>
          Evolve Pidgeotto
        </area>
      </g_version>
      <s_version>
        <rarity>None</rarity>
        <area>
          Evolve Pidgeotto
        </area>
      </s_version>
      <c_version>
        <rarity>None</rarity>
        <area>
          Evolve Pidgeotto
        </area>
      </c_version>
    </games>
  </location>
  <heldItems>
    <rby_version>
      None
    </rby_version>
    <gsc_version>
      None
    </gsc_version>
  </heldItems>
  <eggGroups>
    <group>
      <groupName>Flying</groupName>
      <breedingCompatibility>Pidgey, Pidgeotto, Pidgeot, Spearow, Fearow, Zubat, Golbat, Farfetch’d, Doduo, Dodrio, Aerodactyl, Hoothoot, Noctowl, Crobat, Togetic, Natu, Xatu, Murkrow, and Skarmory</breedingCompatibility>
    </group>
  </eggGroups>
  <levelUpMovesRBY>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Gust</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Flying</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      A gust of wind is whipped up by wings, and launched at the foe to inflict damage.
      </description>
    </move>
    <move>
      <name>Sand Attack</name>
      <levelRB>Start/5</levelRB>
      <levelY>Start/5</levelY>
      <elementalType>Ground</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      Sand is hurled in the foe's face, reducing its accuracy.
      </description>
    </move>
    <move>
      <name>Quick Attack</name>
      <levelRB>Start/12</levelRB>
      <levelY>Start/12</levelY>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
      </description>
    </move>
    <move>
      <name>Whirlwind</name>
      <levelRB>Start/21</levelRB>
      <levelY>Start/21</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
      </description>
    </move>
    <move>
      <name>Wing Attack</name>
      <levelRB>31</levelRB>
      <levelY>31</levelY>
      <elementalType>Flying</elementalType>
      <power>60</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      The foe is struck with large, imposing wings spread wide to inflict damage.
      </description>
    </move>
    <move>
      <name>Agility</name>
      <levelRB>44</levelRB>
      <levelY>44</levelY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user relaxes, and lightens its body to move faster. It sharply boosts the Speed stat.
      </description>
    </move>
    <move>
      <name>Mirror Move</name>
      <levelRB>54</levelRB>
      <levelY>54</levelY>
      <elementalType>Flying</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      The user counters the foe by mimicking the move last used by the foe.
      </description>
    </move>
  </levelUpMovesRBY>
  <levelUpMovesGSC>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Tackle</name>
      <levelGS>Start</levelGS>
      <levelCrystal>Start</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>35</power>
      <accuracy>95%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
        A physical attack in which the user charges, and slams into the foe with its whole body.
      </description>
    </move>
    <move>
      <name>Sand-Attack</name>
      <levelGS>Start/5</levelGS>
      <levelCrystal>Start/5</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        Sand is hurled in the foe's face, reducing its accuracy.
      </description>
    </move>
    <move>
      <name>Gust</name>
      <levelGS>Start/9</levelGS>
      <levelCrystal>Start/9</levelCrystal>
      <elementalType>Flying</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
        The user stiffens all the muscles in its body to raise its Defense stat.
      </description>
    </move>
    <move>
      <name>Quick Attack</name>
      <levelGS>Start/15</levelGS>
      <levelCrystal>Start/15</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
      </description>
    </move>
    <move>
      <name>Whirlwind</name>
      <levelGS>23</levelGS>
      <levelCrystal>23</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
      </description>
    </move>
    <move>
      <name>Wing Attack</name>
      <levelGS>33</levelGS>
      <levelCrystal>33</levelCrystal>
      <elementalType>Flying</elementalType>
      <power>60</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
        The foe is struck with large, imposing wings spread wide to inflict damage.
      </description>
    </move>
    <move>
      <name>Agility</name>
      <levelGS>46</levelGS>
      <levelCrystal>46</levelCrystal>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user relaxes, and lightens its body to move faster. It sharply boosts the Speed stat.
      </description>
    </move>
    <move>
      <name>Mirror Move</name>
      <levelGS>61</levelGS>
      <levelCrystal>61</levelCrystal>
      <elementalType>Flying</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The user counters the foe by mimicking the move last used by the foe.
      </description>
    </move>
  </levelUpMovesGSC>
  <technicalMovesRBY>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
	  <name>Razor Wind</name>
	  <noRB>TM02</noRB>
	  <noY>TM02</noY>
	  <elementalType>Normal</elementalType>
	  <power>80</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
	  </description>
    </move>
    <move>
      <name>Whirlwind</name>
      <noRB>TM04</noRB>
      <noY>TM04</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double-Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Hyper Beam</name>
      <noRB>TM15</noRB>
      <noY>TM15</noY>
      <elementalType>Normal</elementalType>
      <power>150</power>
      <accuracy>90%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
      The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Swift</name>
      <noRB>TM39</noRB>
      <noY>TM39</noY>
      <elementalType>Normal</elementalType>
      <power>60</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      Star-shaped rays are shot at the foe. This attack never misses.
      </description>
    </move>
    <move>
      <name>Sky Attack</name>
      <noRB>TM43</noRB>
      <noY>TM43</noY>
      <elementalType>Flying</elementalType>
      <power>140</power>
      <accuracy>90%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
      A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
    <move>
      <name>Fly</name>
      <noRB>HM02</noRB>
      <noY>HM02</noY>
      <elementalType>Flying</elementalType>
      <power>90</power>
      <accuracy>95%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
      </description>
    </move>
  </technicalMovesRBY>
  <technicalMovesGSC>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Curse</name>
      <no>TM03</no>
      <elementalType>???</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that works differently for the Ghost type than for all the other types.
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <no>TM06</no>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Hidden Powder</name>
      <no>TM10</no>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A unique attack that varies in type, and intensity depending on the Pokémon using it.
      </description>
    </move>
    <move>
      <name>Sunny Day</name>
      <no>TM11</no>
      <elementalType>Fire</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user intensifies the sun for five turns, powering up Fire-type moves.
      </description>
    </move>
    <move>
      <name>Snore</name>
      <no>TM13</no>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
      </description>
    </move>
    <move>
      <name>Hyper Beam</name>
      <no>TM15</no>
      <elementalType>Normal</elementalType>
      <power>150</power>
      <accuracy>90%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
      </description>
    </move>
    <move>
      <name>Protect</name>
      <no>TM17</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
      </description>
    </move>
    <move>
      <name>Endure</name>
      <no>TM20</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
      </description>
    </move>
    <move>
      <name>Frustration</name>
      <no>TM21</no>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A full-power attack that grows more powerful the less the user likes its Trainer.
      </description>
    </move>
    <move>
      <name>Return</name>
      <no>TM27</no>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A full-power attack that grows more powerful the more the user likes its Trainer.
      </description>
    </move>
    <move>
      <name>Mud-Slap</name>
      <no>TM31</no>
      <elementalType>Ground</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user hurls mud in the foe's face to inflict damage, and lower its accuracy.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <no>TM32</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Swagger</name>
      <no>TM34</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>90%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
      </description>
    </move>
    <move>
      <name>Sleep Talk</name>
      <no>TM35</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        While it is asleep, the user randomly uses one of the moves it knows.
      </description>
    </move>
    <move>
      <name>Swift</name>
      <no>TM39</no>
      <elementalType>Normal</elementalType>
      <power>60</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        Star-shaped rays are shot at the foe. This attack never misses.
      </description>
    </move>
    <move>
      <name>Detect</name>
      <no>TM43</no>
      <elementalType>Fighting</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <no>TM44</no>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Attract</name>
      <no>TM45</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        If it is the opposite gender of the user, the foe becomes infatuated, and less likely to attack.
      </description>
    </move>
    <move>
      <name>Thief</name>
      <no>TM46</no>
      <elementalType>Dark</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user attacks, and steals the foe's held item simultaneously. It can't steal if the user holds an item.
      </description>
    </move>
    <move>
      <name>Steel Wing</name>
      <no>TM47</no>
      <elementalType>Steel</elementalType>
      <power>70</power>
      <accuracy>90%</accuracy>
      <powerPoints>25 (max. 40)</powerPoints>
      <description>
        The foe is hit with wings of steel. It may also raise the user's Defense stat.
      </description>
    </move>
    <move>
      <name>Fly</name>
      <no>HM02</no>
      <elementalType>Flying</elementalType>
      <power>90</power>
      <accuracy>95%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
      </description>
    </move>
  </technicalMovesGSC>
  <eggMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Faint Attack</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Murkrow</father>
      <elementalType>Dark</elementalType>
      <power>60</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
      </description>
    </move>
    <move>
      <name>Foresight</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Hoothoot, Noctowl</father>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
      </description>
    </move>
    <move>
      <name>Pursuit</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Spearow, Fearow, Doduo, Dodrio, and Murkrow</father>
      <elementalType>Dark</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        An attack move that inflicts double damage if used on a foe that is switching out of battle.
      </description>
    </move>
  </eggMoves>
  <tutorMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name></name>
      <elementalType></elementalType>
      <power></power>
      <accuracy></accuracy>
      <powerPoints></powerPoints>
      <description>
        Pidgeot cannot learn tutor moves.
      </description>
    </move>
  </tutorMoves>
  <!-- Biology -->
  <biology>
    <physiology>
      Pidgeot bares striking resemblance to Pidgeotto; however, Pidgeot is noticeably larger than is pre-evolution. Its plumage tends to be larger, and glossier. The feathers on its head-crest are nearly as long as its body, and are yellow, and red. Its tail feathers are red colored. Like its previous evolutions, its underbelly is a tan color, and it has black markings around its eyes.
    </physiology>
    <abilities>
      Pidgeot is a powerful flier, capable of creating whirlwinds strong enough to bend trees. At maximum velocity it can reach speeds of Mach 2 if accelerates for long enough, which is incredibly rare. It has keen eyes that allow it to see Magikarp from a distance of 3300 feet in the air.
    </abilities>
    <behavior>
      Pidgeot are normally calm, and confident in their abilities. It has many powerful attacks, and beautiful plumage, making it a popular choice for skilled trainers.
    </behavior>
    <habitat>
      Pidgeot typically dwell in forests with thick growth, and large trees.
    </habitat>
    <diet>
      Pidgeot seems to primarily subsist on a diet of fish, and Water-type Pokémon which it fishes out of the water using its high speed, and keen senses. However, like all Pokémon, it is also capable of surviving by eating apples, and Berries.
    </diet>
  </biology>
  <franchising>
    <design>
      Despite its name, its appearance, and behavior do not resemble a pigeon so much as that of a bird of prey, particularly an eagle or an osprey.
    </design>
    <origin>
      Its name may just be a variation of "pigeon," but depending on how one pronounces it, the word "jet" may be incorporated into its name.
    </origin>
  </franchising>
</pokedex>
