<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="../gen_ii_pokedex_1.xslt"?>


<!-- This is a comment in the file -->
<pokedex>
  <general>
  	<number>084</number>
    <imageRB>rbspr084.gif</imageRB>
    <imageY>gby084.gif</imageY>
    <imageGN>poke84g.png</imageGN>
    <imageGS>poke84gs.png</imageGS>
    <imageSN>poke84s.png</imageSN>
    <imageSS>poke84ss.png</imageSS>
    <imageCN>poke84c.gif</imageCN>
    <imageCS>poke84cs.gif</imageCS>
    <englishName>Doduo</englishName>
	  <japaneseName>ドードー (Dōdō)</japaneseName>
	  <species>Twin Bird Pokémon</species>
	  <elementalTypes>Normal/Flying</elementalTypes>
	  <height>4'07"</height>
    <weight>86.4 lbs.</weight>
    <genderRatio>50% ♀/50% ♂</genderRatio>
    <pronunciation>DOE-do-oh</pronunciation>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          Its short wings make flying difficult. Instead, this Pokémon runs at high speed on developed legs.
        </entry>
      </y_version>
      <g_version>
        <entry>
          By alternately raising, and lowering its two heads, it balances itself to be more stable while running.
        </entry>
      </g_version>
      <s_version>
        <entry>
          It races through grassy plains with powerful strides, leaving footprints up to four inches deep.
        </entry>
      </s_version>
      <c_version>
        <entry>
          It lives on a grassy plain where it can see a long way. If it sees an enemy, it runs away at 60 mph.
        </entry>
      </c_version>
    </pokedexEntries>
  </general>
  <vitalStatisticsRBY>
    <hp>35</hp>
    <attack>85</attack>
    <defense>45</defense>
    <speed>75</speed>
    <special>35</special>
    <total>275</total>
  </vitalStatisticsRBY>
  <vitalStatisticsGSC>
    <hp>35</hp>
    <attack>85</attack>
    <defense>45</defense>
    <speed>75</speed>
    <specialAttack>35</specialAttack>
    <specialDefense>35</specialDefense>
    <total>310</total>
  </vitalStatisticsGSC>
  <evolutionFamily>
    <!-- Make as many copies of the <form> section as necessary -->
    <form>
      <image>poke84g.png</image>
      <name>Doduo</name>
      <type>Dodrio (Level 31)</type>
    </form>
    <form>
      <image>poke85g.png</image>
      <name>Dodrio</name>
      <type>None</type>
    </form>
  </evolutionFamily>
  <typeEffectivenessRBY>
    <weak>Rock (2x), Electric (2x), and Ice (2x)</weak>
	<normal>Normal (1x), Fighting (1x), Flying (1x), Poison (1x), Fire (1x), Water (1x), Psychic (1x), and Dragon (1x)</normal>
	<resistant>Bug (½x), and Grass (½x)</resistant>
	<immune>Ground (0x), and Ghost (0x)</immune>
  </typeEffectivenessRBY>
  <typeEffectivenessGSC>
    <weak>Rock (2x), Electric (2x), and Ice (2x)</weak>
	<normal>Normal (1x), Fighting (1x), Flying (1x), Poison (1x), Steel (1x), Fire (1x), Water (1x), Psychic (1x), Dragon (1x), and Dark (1x)</normal>
	<resistant>Bug (½x), and Grass (½x)</resistant>
	<immune>Ground (0x), and Ghost (0x)</immune>
  </typeEffectivenessGSC>
  <location>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <r_version>
        <rarity>Common</rarity>
        <area>
          Routes 16, 17, and 18, Safari Zone
        </area>
      </r_version>
      <b_version>
        <rarity>Common</rarity>
        <area>
          Routes 16, 17, and 18, Safari Zone
        </area>
      </b_version>
      <y_version>
        <rarity>Common</rarity>
        <area>
          Routes 16, 17, and 18
        </area>
      </y_version>
      <g_version>
        <rarity>Common</rarity>
        <area>
          Routes 22, 26, 27, and 28, Mt. Silver
        </area>
      </g_version>
      <s_version>
        <rarity>Common</rarity>
        <area>
          Routes 22, 26, 27, and 28, Mt. Silver
        </area>
      </s_version>
      <c_version>
        <rarity>Common</rarity>
        <area>
          Routes 22, 26, 27, and 28, Mt. Silver
        </area>
      </c_version>
    </games>
  </location>
  <heldItems>
    <rby_version>
      Berry (100%) (Trade from Pokémon Red, Blue, and Yellow Versions)
    </rby_version>
    <gsc_version>
      None
    </gsc_version>
  </heldItems>
  <eggGroups>
    <group>
      <groupName>Flying</groupName>
      <breedingCompatibility>Pidgey, Pidgeotto, Pidgeot, Spearow, Fearow, Zubat, Golbat, Farfetch’d, Doduo, Dodrio, Aerodactyl, Hoothoot, Noctowl, Crobat, Togetic, Natu, Xatu, Murkrow, and Skarmory</breedingCompatibility>
    </group>
  </eggGroups>
  <levelUpMovesRBY>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Peck</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Flying</elementalType>
      <power>35</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
        The foe is jabbed with a sharply pointed beak or horn.
      </description>
    </move>
    <move>
      <name>Growl</name>
      <levelRB>20</levelRB>
      <levelY>20</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
      </description>
    </move>
    <move>
      <name>Fury Attack</name>
      <levelRB>24</levelRB>
      <levelY>24</levelY>
      <elementalType>Normal</elementalType>
      <power>15</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is jabbed repeatedly with a horn or beak two to five times in a row.
      </description>
    </move>
    <move>
      <name>Drill Peck</name>
      <levelRB>30</levelRB>
      <levelY>30</levelY>
      <elementalType>Flying</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A corkscrewing attack with the sharp beak acting as a drill.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <levelRB>36</levelRB>
      <levelY>36</levelY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Tri Attack</name>
      <levelRB>40</levelRB>
      <levelY>40</levelY>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target.
      </description>
    </move>
    <move>
      <name>Agility</name>
      <levelRB>44</levelRB>
      <levelY>44</levelY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user relaxes, and lightens its body to move faster. It sharply boosts the Speed stat.
      </description>
    </move>
  </levelUpMovesRBY>
  <levelUpMovesGSC>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Peck</name>
      <levelGS>Start</levelGS>
      <levelCrystal>Start</levelCrystal>
      <elementalType>Flying</elementalType>
      <power>35</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
        The foe is jabbed with a sharply pointed beak or horn.
      </description>
    </move>
    <move>
      <name>Growl</name>
      <levelGS>Start</levelGS>
      <levelCrystal>Start</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
      </description>
    </move>
    <move>
      <name>Pursuit</name>
      <levelGS>9</levelGS>
      <levelCrystal>9</levelCrystal>
      <elementalType>Dark</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        An attack move that inflicts double damage if used on a foe that is switching out of battle.
      </description>
    </move>
    <move>
      <name>Fury Attack</name>
      <levelGS>13</levelGS>
      <levelCrystal>13</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>15</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is jabbed repeatedly with a horn or beak two to five times in a row.
      </description>
    </move>
    <move>
      <name>Tri Attack</name>
      <levelGS>21</levelGS>
      <levelCrystal>21</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <levelGS>25</levelGS>
      <levelCrystal>25</levelCrystal>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Drill Peck</name>
      <levelGS>33</levelGS>
      <levelCrystal>33</levelCrystal>
      <elementalType>Flying</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A corkscrewing attack with the sharp beak acting as a drill.
      </description>
    </move>
    <move>
      <name>Agility</name>
      <levelGS>37</levelGS>
      <levelCrystal>37</levelCrystal>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user relaxes, and lightens its body to move faster. It sharply boosts the Speed stat.
      </description>
    </move>
  </levelUpMovesGSC>
  <technicalMovesRBY>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Whirlwind</name>
      <noRB>TM04</noRB>
      <noY>TM04</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Skull Bash</name>
      <noRB>TM40</noRB>
      <noY>TM40</noY>
      <elementalType>Normal</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
      </description>
    </move>
    <move>
      <name>Sky Attack</name>
      <noRB>TM43</noRB>
      <noY>TM43</noY>
      <elementalType>Flying</elementalType>
      <power>140</power>
      <accuracy>90%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
      </description>
    </move>
    <move>
      <name>Tri Attack</name>
      <noRB>TM49</noRB>
      <noY>TM49</noY>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
    <move>
      <name>Fly</name>
      <noRB>HM02</noRB>
      <noY>HM02</noY>
      <elementalType>Flying</elementalType>
      <power>90</power>
      <accuracy>95%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
      </description>
    </move>
  </technicalMovesRBY>
  <technicalMovesGSC>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Curse</name>
      <no>TM03</no>
      <elementalType>???</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that works differently for the Ghost type than for all the other types.
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <no>TM05</no>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Hidden Powder</name>
      <no>TM06</no>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A unique attack that varies in type, and intensity depending on the Pokémon using it.
      </description>
    </move>
    <move>
      <name>Sunny Day</name>
      <no>TM11</no>
      <elementalType>Fire</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user intensifies the sun for five turns, powering up Fire-type moves.
      </description>
    </move>
    <move>
      <name>Snore</name>
      <no>TM13</no>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
      </description>
    </move>
    <move>
      <name>Protect</name>
      <no>TM17</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
      </description>
    </move>
    <move>
      <name>Endure</name>
      <no>TM20</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
      </description>
    </move>
    <move>
      <name>Frustration</name>
      <no>TM21</no>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A full-power attack that grows more powerful the less the user likes its Trainer.
      </description>
    </move>
    <move>
      <name>Return</name>
      <no>TM27</no>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A full-power attack that grows more powerful the more the user likes its Trainer.
      </description>
    </move>
    <move>
      <name>Mud-Slap</name>
      <no>TM31</no>
      <elementalType>Ground</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user hurls mud in the foe's face to inflict damage, and lower its accuracy.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <no>TM32</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Swagger</name>
      <no>TM34</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>90%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
      </description>
    </move>
    <move>
      <name>Sleep Talk</name>
      <no>TM35</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        While it is asleep, the user randomly uses one of the moves it knows.
      </description>
    </move>
    <move>
      <name>Swift</name>
      <no>TM39</no>
      <elementalType>Normal</elementalType>
      <power>60</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        Star-shaped rays are shot at the foe. This attack never misses.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <no>TM44</no>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Attract</name>
      <no>TM45</no>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        If it is the opposite gender of the user, the foe becomes infatuated, and less likely to attack.
      </description>
    </move>
    <move>
      <name>Thief</name>
      <no>TM46</no>
      <elementalType>Dark</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user attacks, and steals the foe's held item simultaneously. It can't steal if the user holds an item.
      </description>
    </move>
    <move>
      <name>Steel Wing</name>
      <no>TM47</no>
      <elementalType>Steel</elementalType>
      <power>70</power>
      <accuracy>90%</accuracy>
      <powerPoints>25 (max. 40)</powerPoints>
      <description>
        The foe is hit with wings of steel. It may also raise the user's Defense stat.
      </description>
    </move>
    <move>
      <name>Fly</name>
      <no>HM02</no>
      <elementalType>Flying</elementalType>
      <power>90</power>
      <accuracy>95%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
      </description>
    </move>
  </technicalMovesGSC>
  <eggMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Faint Attack</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Murkrow</father>
      <elementalType>Dark</elementalType>
      <power>60</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
      </description>
    </move>
    <move>
      <name>Flail</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Farfetch'd</father>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
      </description>
    </move>
    <move>
      <name>Haze</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Zubat, Golbat Crobat, and Murkrow</father>
      <elementalType>Ice</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
      </description>
    </move>
    <move>
      <name>Quick Attack</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Pidgey, Pidgeotto, and Pidgeot</father>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
      </description>
    </move>
    <move>
      <name>Supersonic</name>
      <availableGS>Yes</availableGS>
      <availableCrystal>Yes</availableCrystal>
      <father>Zubat, Golbat, Crobat, and Aerodactyl</father>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>55%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The user generates odd sound waves from its body. It may confuse the target.
      </description>
    </move>
  </eggMoves>
  <tutorMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name></name>
      <elementalType></elementalType>
      <power></power>
      <accuracy></accuracy>
      <powerPoints></powerPoints>
      <description>
        A Doduo cannot learn tutor moves.
      </description>
    </move>
  </tutorMoves>
  <!-- Biology -->
  <biology>
    <physiology>
      This avian has two heads, which works together to get things done. The two heads are connected by two separate black or brown necks. It can run at high speed, and can fly by using its two tiny wings.
    </physiology>
    <abilities>
      It can run at sixty miles per hour, and one head is always awake, and alert.
    </abilities>
    <behavior>
      The heads of a Doduo appear to be quite keen with each other, they use a type of 'teamwork' to get things done, and to survive. For example, while running, Doduo can be seen alternately rising, and lowering their heads. They do this to balance themselves while running at extreme speeds. This Pokémon also appears to be quite cautious, the heads take turns sleeping while the other one watches for enemies.
    </behavior>
    <habitat>
      Doduo live in wide open plains, grasslands, and savannahs. They rarely live in forests but are sometimes found in scrublands, and deserts.
    </habitat>
    <diet>
      (Unconfirmed!)
    </diet>
  </biology>
  <franchising>
    <design>
      Despite its name, it seems like it has more in common with ostriches than dodos. It also seems to show some similarity to the Moa, an extinct flightless bird, and the Emu, another flightless bird. It also resembles the Kiwi bird in some ways as well. It is also very good at running, like the Chocobo of Final Fantasy fame.
    </design>
    <origin>
      Doduo's name seems to be a combination of "dodo," an extinct, flightless bird, and "duo," meaning a pair.
    </origin>
  </franchising>
</pokedex>
