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<pokedex>
  <general>
    <number>002</number>
    <imageRB>rbspr002.gif</imageRB>
	<imageY>gby002.gif</imageY>
	  <englishName>Ivysaur</englishName>
	  <japaneseName>フシギソウ Fushigisô</japaneseName>
	  <species>Seed Pokémon</species>
	  <elementalTypes>Grass/Poison</elementalTypes>
	  <pronunciation>EYE-vee-sore</pronunciation>
	  <height>3'03"</height>
	  <weight>28 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
        When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs.
        </entry>
      </rb_version>
      <y_version>
        <entry>
        The bulb on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby001.gif</image>
        <name>Bulbasaur</name>
        <type>Ivysaur (Level 16)</type>
      </form>
	  <form>
        <image>gby002.gif</image>
        <name>Ivysaur</name>
        <type>Venusaur (Level 32)</type>
      </form>
	  <form>
        <image>gby003.gif</image>
        <name>Venusaur</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>60</hp>
    <attack>62</attack>
    <defense>63</defense>
    <speed>60</speed>
    <special>80</special>
    <total>325</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Flying (2x), Fire (2x) Psychic (2x), Ice (2x), and Bug (4x)</weak>
	<normal>Normal (1x), Poison (1x), Ground (1x), Rock (1x), Ghost (1x), and Dragon (1x)</normal>
	<resistant>Fighting (½x), Water (½x), Grass (½x), and Electric (½x)</resistant>
	<immune>None</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>None</rarity>
        <area>
        Evolve from Bulbasaur
        </area>
      </red>
      <blue>
        <rarity>None</rarity>
        <area>
        Evolve from Bulbasaur
        </area>
      </blue>
      <yellow>
        <rarity>None</rarity>
        <area>
        Evolve from Bulbasaur
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Tackle</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>35</power>
      <accuracy>95%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      A physical attack in which the user charges, and slams into the foe with its whole body.
      </description>
    </move>
    <move>
      <name>Growl</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
      The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
      </description>
    </move>
    <move>
      <name>Leech Seed</name>
      <levelRB>Start/7</levelRB>
      <levelY>Start/7</levelY>
      <elementalType>Grass</elementalType>
      <power>-</power>
      <accuracy>90%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
      </description>
    </move>
    <move>
      <name>Vine Whip</name>
      <levelRB>13</levelRB>
      <levelY>13</levelY>
      <elementalType>Grass</elementalType>
      <power>35</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The foe is struck with slender, whiplike vines to inflict damage.
      </description>
    </move>
    <move>
      <name>Poison Powder</name>
      <levelRB>22</levelRB>
      <levelY>22</levelY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>75%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      A cloud of poisonous dust is scattered on the foe. It may poison the target.
      </description>
    </move>
    <move>
      <name>Razor Leaf</name>
      <levelRB>30</levelRB>
      <levelY>30</levelY>
      <elementalType>Grass</elementalType>
      <power>55</power>
      <accuracy>95%</accuracy>
      <powerPoints>25 (max. 40)</powerPoints>
      <description>
      A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
      </description>
    </move>
    <move>
      <name>Growth</name>
      <levelRB>38</levelRB>
      <levelY>38</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
      The user's body is forced to grow all at once. It raises the Sp. Atk stat.
      </description>
    </move>
    <move>
      <name>Sleep Powder</name>
      <levelRB>46</levelRB>
      <levelY>46</levelY>
      <elementalType>Grass</elementalType>
      <power>-</power>
      <accuracy>75%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The user scatters a big cloud of sleep-inducing dust around the foe.
      </description>
    </move>
    <move>
      <name>Solar Beam</name>
      <levelRB>54</levelRB>
      <levelY>54</levelY>
      <elementalType>Grass</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Swords Dance</name>
      <noRB>TM03</noRB>
      <noY>TM03</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mega Drain</name>
      <noRB>TM21</noRB>
      <noY>TM21</noY>
      <elementalType>Grass</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
      </description>
    </move>
    <move>
      <name>Solar Beam</name>
      <noRB>TM22</noRB>
      <noY>TM22</noY>
      <elementalType>Grass</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
    <move>
      <name>Cut</name>
      <noRB>HM01</noRB>
      <noY>HM01</noY>
      <elementalType>Normal</elementalType>
      <power>50</power>
      <accuracy>90%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Ivysaur, like its un-evolved form Bulbasaur, resembles a toad or a dinosaur, though the patches in its skin cause it to overly resemble a dinosaur. It has lost the ability to become a bipedal since the bulb on its back has opened. After evolving from Bulbasaur, Ivysaur grows small fangs. When its plant is ready to bloom, it gives off a distinct aroma. Ivysaur will also start spending more time in sunlight in preparation for its upcoming evolution. Its plant is also an indicator of its overall health as when it grows, Ivysaur absorbs more nutrients.
	</physiology>
	<abilities>
	Much like its previous form, most of Ivysaur's abilities originate from the plant on its back. Naturally, these attacks are stronger than Bulbasaur's. Its abilities are such like petals, powders, and scents than vines, and leaves, most likely because of the larger flower on its back. Ivysaur are shown to manipulate nature.
	</abilities>
	<behavior>
	Being much more commonly found in captivity then in the wild, Ivysaur's natural behavior is still largely unknown, but it can be theorized that they are a bit more aggressive then Bulbasaur, although it is still very loyal to its trainer. When Ivysaur is ready to evolve it starts spending more time in the sun to gain more nutrients, and also it releases a strong sweet smelling odor.
	</behavior>
	<habitat>
	Ivysaur's natural habitat seems to consist of plains with access to large amounts of sunshine, and fresh water but can be found in forests, and jungles.
	</habitat>
	<diet>
	Like Bulbasaur, Ivysaur can last a few days without eating, because it can absorb energy through the plant on its back.
	</diet>
  </biology>
  <franchising>
    <design>
	Ivysaur is a lizard-based Pokémon, and appears to be based on some form of Dicynodont, mammal-like reptiles from the Permian.
	</design>
	<origin>
	Ivysaur's name is a combination of the words "ivy", and "saur", which is Greek for lizard.
	</origin>
  </franchising>
</pokedex>
