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<pokedex>
  <general>
    <number>016</number>
    <imageRB>rbspr016.gif</imageRB>
    <imageY>gby016.gif</imageY>
	  <englishName>Pidgey</englishName>
	  <japaneseName>ポッポ Poppo</japaneseName>
	  <species>Tiny Bird Pokémon</species>
	  <elementalTypes>Normal/Flying</elementalTypes>
	  <pronunciation>PID-jee</pronunciation>
	  <height>1'00"</height>
	  <weight>4 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
        A common sight in forests, and woods. It flaps its wings at ground level to kick up blinding sand.
        </entry>
      </rb_version>
      <y_version>
        <entry>
        Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby016.gif</image>
        <name>Pidgey</name>
        <type>Pidgeotto (Level 18)</type>
		</form>
	    <form>
        <image>gby017.gif</image>
        <name>Pidgeotto</name>
        <type>Pidgeot (Level 36)</type>
      </form>
	    <form>
        <image>gby018.gif</image>
        <name>Pidgeot</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>40</hp>
    <attack>45</attack>
    <defense>40</defense>
    <speed>56</speed>
    <special>35</special>
    <total>216</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Rock (2x), Electric (2x), and Ice (2x)</weak>
	<normal>Normal (1x), Fighting (1x), Flying (1x), Poison (1x), Fire (1x), Water (1x), Psychic (1x), and Dragon (1x)</normal>
	<resistant>Bug (½x), and Grass (½x)</resistant>
	<immune>Ground (0x), and Ghost (0x)</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Common</rarity>
        <area>
        Routes 1, 2, 3, 5, 6, 7, 8, 12, 13, 14, 15, 21, 24, and 25
        </area>
      </red>
      <blue>
        <rarity>Common</rarity>
        <area>
        Routes 1, 2, 3, 5, 6, 7, 8, 12, 13, 14, 15, 21, 24, and 25
        </area>
      </blue>
      <yellow>
        <rarity>Common</rarity>
        <area>
        Viridian Forest, and Routes 1, 2, 5, 6, 7, 8, 11, 12, 13, 21, 24, and 25
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Gust</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Flying</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      A gust of wind is whipped up by wings, and launched at the foe to inflict damage.
      </description>
    </move>
    <move>
      <name>Sand Attack</name>
      <levelRB>5</levelRB>
      <levelY>5</levelY>
      <elementalType>Ground</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      Sand is hurled in the foe's face, reducing its accuracy.
      </description>
    </move>
    <move>
      <name>Quick Attack</name>
      <levelRB>12</levelRB>
      <levelY>12</levelY>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
      </description>
    </move>
    <move>
      <name>Whirlwind</name>
      <levelRB>19</levelRB>
      <levelY>19</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
      </description>
    </move>
    <move>
      <name>Wing Attack</name>
      <levelRB>28</levelRB>
      <levelY>28</levelY>
      <elementalType>Flying</elementalType>
      <power>60</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      The foe is struck with large, imposing wings spread wide to inflict damage.
      </description>
    </move>
    <move>
      <name>Agility</name>
      <levelRB>36</levelRB>
      <levelY>36</levelY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user relaxes, and lightens its body to move faster. It sharply boosts the Speed stat.
      </description>
    </move>
    <move>
      <name>Mirror Move</name>
      <levelRB>44</levelRB>
      <levelY>44</levelY>
      <elementalType>Flying</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      The user counters the foe by mimicking the move last used by the foe.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
	    <name>Razor Wind</name>
	    <noRB>TM02</noRB>
	    <noY>TM02</noY>
	    <elementalType>Normal</elementalType>
	    <power>80</power>
	    <accuracy>100%</accuracy>
	    <powerPoints>10 (max. 16)</powerPoints>
	    <description>
	    A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
	    </description>
    </move>
    <move>
      <name>Whirlwind</name>
      <noRB>TM04</noRB>
      <noY>TM04</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double-Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Swift</name>
      <noRB>TM39</noRB>
      <noY>TM39</noY>
      <elementalType>Normal</elementalType>
      <power>60</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      Star-shaped rays are shot at the foe. This attack never misses.
      </description>
    </move>
    <move>
      <name>Sky Attack</name>
      <noRB>TM43</noRB>
      <noY>TM43</noY>
      <elementalType>Flying</elementalType>
      <power>140</power>
      <accuracy>90%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
      A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
    <move>
      <name>Fly</name>
      <noRB>HM02</noRB>
      <noY>HM02</noY>
      <elementalType>Flying</elementalType>
      <power>90</power>
      <accuracy>95%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Pidgey resembles a small, plump-bodied bird. It is a brown color, with a lighter colored throat, and belly. The tips of its wings share this cream color. Both its feet, and beak are a pinkish-gray color. Its plumage is fairly nondescript, particularly compared to its evolutions Pidgeotto, and Pidgeot. It has black markings around its eyes, and a small crest of brown, and cream feathers above its eyes. It resembles other small Flying-type Pokémon such as Starly, Taillow, and Spearow. However, due to the fact that (with the exception of Spearow) these Pokémon tend to be unique to a region, it is likely that they are a result of convergent evolution. Pidgey's feet allow it to walk on the ground for a while but can also reach out, and safely land on perches.
	</physiology>
	<abilities>
	Pidgey has an extremely sharp sense of direction, and homing instincts. It can locate its nest even when far removed from familiar surroundings. Because of this, it is extremely easy to train to deliver messages.
	</abilities>
	<behavior>
	Pidgey are very common, and can be seen in a variety of environments. It is a docile Pokémon, and generally prefers to flee from its enemies rather than fight them. Pidgey's small size permits it to easily hide in long grass, where it is typically found foraging for small insects. It is known to flush out potential prey from long grass by flapping its wings rapidly. This maneuver also serves to protect Pidgey from enemies. If disturbed, a Pidgey is capable of sending a blinding cloud of dust into the air, permitting it to make its escape. This evasive technique can also be applied to battles. While Pidgey generally do not like to fight, they have been known to strike with surprising fierceness when they are cornered. While Pidgey make ideal targets for young trainers, due to their temperaments, it is not unheard of for novice trainers to be seriously injured by a panicked Pidgey.
	</behavior>
	<habitat>
	Pidgey typically dwell in forests with thick growth, and large trees. They usually live alongside Rattata.
	</habitat>
	<diet>
	Pidgey mainly eat Weedle, Caterpie, Wurmple, and other small insects.
	</diet>
  </biology>
  <franchising>
    <design>
	It shares some similarities with pigeons, and there have been some references to Pidgey Mail, alluding to homing pigeons.
	</design>
	<origin>
	Pidgey's name could be a corruption of "pigeon" or a combination of that with the word "budgie."
	</origin>
  </franchising>
</pokedex>
