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<pokedex>
  <general>
    <number>020</number>
    <imageRB>rbspr020.gif</imageRB>
    <imageY>gby020.gif</imageY>
	  <englishName>Raticate</englishName>
	  <japaneseName>ラッタ Ratta</japaneseName>
	  <species>Rat Pokémon</species>
	  <elementalTypes>Normal</elementalTypes>
	  <pronunciation>RAT-i-kate</pronunciation>
	  <height>2'04"</height>
	  <weight>40 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
        It uses its whiskers to maintain its balance, and will slow down if they are cut off.
        </entry>
      </rb_version>
      <y_version>
        <entry>
         Its hind feet are webbed. They act as flippers, so it can swim in rivers, and hunt for prey.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby019.gif</image>
        <name>Rattata</name>
        <type>Raticate (Level 20)</type>
		</form>
	    <form>
        <image>gby020.gif</image>
        <name>Raticate</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>55</hp>
    <attack>81</attack>
    <defense>60</defense>
    <speed>97</speed>
    <special>50</special>
    <total>343</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Fighting (2x)</weak>
	<normal>Normal (1x), Flying (1x), Poison (1x), Ground (1x), Rock (1x), Bug (1x), Fire (1x), Water (1x), Grass (1x), Electric (1x), Psychic (1x), Ice (1x), and Dragon (1x)</normal>
	<resistant>None</resistant>
	<immune>Ghost (0x)</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Uncommon</rarity>
        <area>
        Routes 16, 17, 18, and 21
        </area>
      </red>
      <blue>
        <rarity>Uncommon</rarity>
        <area>
        Routes 16, 17, 18, and 21
        </area>
      </blue>
      <yellow>
        <rarity>Uncommon</rarity>
        <area>
        Pokémon Mansion, and Routes 9, 10, 11, 16, 18, and 21
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
	  <name>Tackle</name>
	  <levelRB>Start</levelRB>
	  <levelY>Start</levelY>
	  <elementalType>Normal</elementalType>
	  <power>35</power>
	  <accuracy>95%</accuracy>
	  <powerPoints>35 (max. 56)</powerPoints>
	  <description>
	  A physical attack in which the user charges, and slams into the foe with its whole body.
	  </description>
	</move>
	<move>
	  <name>Tail Whip</name>
	  <levelRB>Start</levelRB>
	  <levelY>Start</levelY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>30 (max. 48)</powerPoints>
	  <description>
	  The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
	  </description>
    </move>
    <move>
      <name>Quick Attack</name>
      <levelRB>Start/7</levelRB>
      <levelY>Start/7</levelY>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
      </description>
    </move>
    <move>
      <name>Hyper Fang</name>
      <levelRB>14</levelRB>
      <levelY>14</levelY>
      <elementalType>Nomral</elementalType>
      <power>80</power>
      <accuracy>90%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
      </description>
    </move>
    <move>
      <name>Focus Energy</name>
      <levelRB>27</levelRB>
      <levelY>27</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user takes a deep breath, and focuses to raise the critical-hit ratio of its attacks.
      </description>
    </move>
    <move>
      <name>Super Fang</name>
      <levelRB>41</levelRB>
      <levelY>41</levelY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>90%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
	  <name>Toxic</name>
	  <noRB>TM06</noRB>
	  <noY>TM06</noY>
	  <elementalType>Poison</elementalType>
	  <power>-</power>
	  <accuracy>85%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  A move that leaves the target badly poisoned. Its poison damage worsens every turn.
	  </description>
    </move>
    <move>
	  <name>Body Slam</name>
	  <noRB>TM08</noRB>
	  <noY>TM08</noY>
	  <elementalType>Normal</elementalType>
	  <power>85</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
	  </description>
    </move>
    <move>
	  <name>Take Down</name>
	  <noRB>TM09</noRB>
	  <noY>TM09</noY>
	  <elementalType>Normal</elementalType>
	  <power>90</power>
	  <accuracy>85%</accuracy>
	  <powerPoints>20 (max. 32)</powerPoints>
	  <description>
	  A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
	  </description>
    </move>
    <move>
	  <name>Double Edge</name>
	  <noRB>TM10</noRB>
	  <noY>TM10</noY>
	  <elementalType>Normal</elementalType>
	  <power>120</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
	  </description>
    </move>
    <move>
	  <name>Bubblebeam</name>
	  <noRB>TM11</noRB>
	  <noY>TM11</noY>
	  <elementalType>Water</elementalType>
	  <power>65</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>20 (max. 32)</powerPoints>
	  <description>
	  A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
	  </description>
	</move>
	<move>
	  <name>Water Gun</name>
	  <noRB>TM12</noRB>
	  <noY>TM12</noY>
	  <elementalType>Water</elementalType>
	  <power>40</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>25 (max. 40)</powerPoints>
	  <description>
	  The foe is blasted with a forceful shot of water.
	  </description>
    </move>
	<move>
	  <name>Ice Beam</name>
	  <noRB>TM13</noRB>
	  <noY>TM13</noY>
	  <elementalType>Ice</elementalType>
	  <power>95</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
	  </description>
    </move>
    <move>
	  <name>Blizzard</name>
	  <noRB>TM14</noRB>
	  <noY>TM14</noY>
	  <elementalType>Ice</elementalType>
	  <power>120</power>
	  <accuracy>70%</accuracy>
	  <powerPoints>5 (max. 8)</powerPoints>
	  <description>
	  A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
	  </description>
    </move>
    <move>
	  <name>Hyper Beam</name>
	  <noRB>TM15</noRB>
	  <noY>TM15</noY>
	  <elementalType>Normal</elementalType>
	  <power>150</power>
	  <accuracy>90%</accuracy>
	  <powerPoints>5 (max. 8)</powerPoints>
	  <description>
	  The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
	  </description>
    </move>
    <move>
	  <name>Rage</name>
	  <noRB>TM20</noRB>
	  <noY>TM20</noY>
	  <elementalType>Normal</elementalType>
	  <power>20</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>20 (max. 32)</powerPoints>
	  <description>
	  While this move is in use, it gains attack power each time the user is hit in battle.
	  </description>
    </move>
    <move>
      <name>Thunderbolt</name>
      <noRB>TM24</noRB>
      <noY>TM24</noY>
      <elementalType>Electric</elementalType>
      <power>95</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Thunder</name>
      <noRB>TM25</noRB>
      <noY>TM25</noY>
      <elementalType>Electric</elementalType>
      <power>120</power>
      <accuracy>70%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
      </description>
    </move>
    <move>
	  <name>Dig</name>
	  <noRB>TM28</noRB>
	  <noY>TM28</noY>
	  <elementalType>Ground</elementalType>
	  <power>80</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
	  </description>
    </move>
    <move>
	  <name>Mimic</name>
	  <noRB>TM31</noRB>
	  <noY>TM31</noY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user copies the move last used by the foe. The move can be used for the rest of the battle.
	  </description>
	</move>
	<move>
	  <name>Double Team</name>
	  <noRB>TM32</noRB>
	  <noY>TM32</noY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
	  </description>
    </move>
    <move>
	  <name>Bide</name>
	  <noRB>TM34</noRB>
	  <noY>TM34</noY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user endures attacks for two turns, then strikes back to cause double the damage taken.
	  </description>
    </move>
    <move>
	  <name>Swift</name>
	  <noRB>TM39</noRB>
	  <noY>TM39</noY>
	  <elementalType>Normal</elementalType>
	  <power>60</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>20 (max. 32)</powerPoints>
	  <description>
	  Star-shaped rays are shot at the foe. This attack never misses.
	  </description>
	</move>
	<move>
	  <name>Skull Bash</name>
	  <noRB>TM40</noRB>
	  <noY>TM40</noY>
	  <elementalType>Normal</elementalType>
	  <power>100</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
	  </description>
    </move>
    <move>
	  <name>Rest</name>
	  <noRB>TM44</noRB>
	  <noY>TM44</noY>
	  <elementalType>Psychic</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
	  </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Raticate are much larger than Rattata, and are tawny in color. These rodents have very large teeth that grow quickly. They must often gnaw on things to keep their teeth worn down.
	</physiology>
	<abilities>
	Their teeth are strong enough to gnaw through steel, can swim, and have the ability to intimidate their foes.
	</abilities>
	<behavior>
	(Unconfirmed!)
	</behavior>
	<habitat>
	Raticate naturally live in plains, and savannas.
	</habitat>
	<diet>
	It is an omnivore in the truest sense in that it is able to subsist on almost anything edible.
	</diet>
  </biology>
  <franchising>
    <design>
	Its webbed feet, body shape, and overall design are very similar to the coypu, or nutria, a semi-aquatic South American rodent.
	</design>
	<origin>
	Raticate's name seems to be a combination of "rat", and "eradicate," meaning to destroy or exterminate.
	</origin>
  </franchising>
</pokedex>
