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<pokedex>
  <general>
    <number>023</number>
    <imageRB>rbspr023.gif</imageRB>
    <imageY>gby023.gif</imageY>
	  <englishName>Ekans</englishName>
	  <japaneseName>アーボ Âbo</japaneseName>
	  <species>Snake Pokémon</species>
	  <elementalTypes>Poison</elementalTypes>
	  <pronunciation>ECK-ehns</pronunciation>
	  <height>6'07"</height>
	  <weight>15 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
        It is rumored that the ferocious warning markings on its belly differ from area to area.
        </entry>
      </rb_version>
      <y_version>
        <entry>
        The frightening patterns on its belly have been studied. Six variations have been confirmed.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby023.gif</image>
        <name>Ekans</name>
        <type>Arbok (Level 22)</type>
		</form>
	    <form>
        <image>gby024.gif</image>
        <name>Arbok</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>60</hp>
    <attack>85</attack>
    <defense>69</defense>
    <speed>80</speed>
    <special>65</special>
    <total>359</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Ground (2x), Bug (2x), and Psychic (2x)</weak>
	<normal>Normal (1x), Flying (1x), Rock (1x), Ghost (1x), Fire (1x), Water (1x), Electric (1x), Ice (1x), and Dragon (1x)</normal>
	<resistant>Fighting (½x), Poison (½x), and Grass (½x)</resistant>
	<immune>None</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Uncommon</rarity>
        <area>
        Route 23, and Unknown Dungeon
        </area>
      </red>
      <blue>
        <rarity>None</rarity>
        <area>
        Trade
        </area>
      </blue>
      <yellow>
        <rarity>None</rarity>
        <area>
        Trade
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Wrap</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>15</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A long body or vines are used to wrap, and squeeze the foe for two to five turns.
      </description>
    </move>
    <move>
      <name>Leer</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>30 (max. 48)</powerPoints>
	  <description>
	  The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
	  </description>
    </move>
    <move>
      <name>Poison Sting</name>
      <levelRB>10</levelRB>
      <levelY>10</levelY>
      <elementalType>Poison</elementalType>
      <power>15</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
      </description>
    </move>
    <move>
      <name>Bite</name>
      <levelRB>17</levelRB>
      <levelY>17</levelY>
      <elementalType>Normal</elementalType>
      <power>60</power>
      <accuracy>100%</accuracy>
      <powerPoints>25 (max. 40)</powerPoints>
      <description>
      The foe is bitten with viciously sharp fangs. It may make the target flinch.
      </description>
    </move>
    <move>
      <name>Glare</name>
      <levelRB>24</levelRB>
      <levelY>24</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>75%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user intimidates the foe with the pattern on its belly to cause paralysis.
      </description>
    </move>
    <move>
      <name>Screech</name>
      <levelRB>31</levelRB>
      <levelY>31</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
      An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
      </description>
    </move>
    <move>
      <name>Acid</name>
      <levelRB>38</levelRB>
      <levelY>38</levelY>
      <elementalType>40</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
	  <name>Toxic</name>
	  <noRB>TM06</noRB>
	  <noY>TM06</noY>
	  <elementalType>Poison</elementalType>
	  <power>-</power>
	  <accuracy>85%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  A move that leaves the target badly poisoned. Its poison damage worsens every turn.
	  </description>
    </move>
    <move>
	  <name>Body Slam</name>
	  <noRB>TM08</noRB>
	  <noY>TM08</noY>
	  <elementalType>Normal</elementalType>
	  <power>85</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
	  </description>
    </move>
    <move>
	  <name>Take Down</name>
	  <noRB>TM09</noRB>
	  <noY>TM09</noY>
	  <elementalType>Normal</elementalType>
	  <power>90</power>
	  <accuracy>85%</accuracy>
	  <powerPoints>20 (max. 32)</powerPoints>
	  <description>
	  reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
	  </description>
    </move>
    <move>
	  <name>Double Edge</name>
	  <noRB>TM10</noRB>
	  <noY>TM10</noY>
	  <elementalType>Normal</elementalType>
	  <power>120</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
	  </description>
    </move>
    <move>
	  <name>Rage</name>
	  <noRB>TM20</noRB>
	  <noY>TM20</noY>
	  <elementalType>Normal</elementalType>
	  <power>20</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>20 (max. 32)</powerPoints>
	  <description>
	  While this move is in use, it gains attack power each time the user is hit in battle.
	  </description>
    </move>
    <move>
	  <name>Mega Drain</name>
	  <noRB>TM21</noRB>
	  <noY>TM21</noY>
	  <elementalType>Grass</elementalType>
	  <power>40</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
	  </description>
    </move>
    <move>
	  <name>Earthquake</name>
	  <noRB>TM26</noRB>
	  <noY>TM26</noY>
	  <elementalType>Ground</elementalType>
	  <power>100</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user sets off an earthquake that hits all the Pokémon in the battle.
	  </description>
    </move>
    <move>
	  <name>Fissure</name>
	  <noRB>TM27</noRB>
	  <noY>TM27</noY>
	  <elementalType>Ground</elementalType>
	  <power>Varies</power>
	  <accuracy>30%</accuracy>
	  <powerPoints>5 (max. 8)</powerPoints>
	  <description>
	  The user opens up a fissure in the ground, and drops the foe in. The target instantly faints if it hits.
	  </description>
    </move>
    <move>
	  <name>Dig</name>
	  <noRB>TM28</noRB>
	  <noY>TM28</noY>
	  <elementalType>Ground</elementalType>
	  <power>80</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
	  </description>
    </move>
    <move>
	  <name>Mimic</name>
	  <noRB>TM31</noRB>
	  <noY>TM31</noY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user copies the move last used by the foe. The move can be used for the rest of the battle.
	  </description>
    </move>
    <move>
	  <name>Double Team</name>
	  <noRB>TM32</noRB>
	  <noY>TM32</noY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
	  </description>
    </move>
    <move>
	  <name>Bide</name>
	  <noRB>TM34</noRB>
	  <noY>TM34</noY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user endures attacks for two turns, then strikes back to cause double the damage taken.
	  </description>
    </move>
    <move>
	  <name>Skull Bash</name>
	  <noRB>TM40</noRB>
	  <noY>TM40</noY>
	  <elementalType>Normal</elementalType>
	  <power>100</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
	  </description>
    </move>
    <move>
	  <name>Rest</name>
	  <noRB>TM44</noRB>
	  <noY>TM44</noY>
	  <elementalType>Psychic</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
	  </description>
    </move>
    <move>
      <name>Rock Slide</name>
      <noRB>TM48</noRB>
      <noY>TM48</noY>
      <elementalType>Rock</elementalType>
      <power>75</power>
      <accuracy>90%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
      </description>
    </move>
    <move>
	  <name>Substitute</name>
	  <noRB>TM50</noRB>
	  <noY>TM50</noY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>-%</accuracy>
	  <powerPoints>10 (max. 16)</powerPoints>
	  <description>
	  The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
	  </description>
    </move>
    <move>
	  <name>Strength</name>
	  <noRB>HM04</noRB>
	  <noY>HM04</noY>
	  <elementalType>Normal</elementalType>
	  <power>80</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>15 (max. 24)</powerPoints>
	  <description>
	  The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
	  </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	This reptilian Pokémon resembles a snake (its English name even being an anagram of the word "snake" spelled backward while other languages use an anagram of the word "boa"). It has a rattle at the tip of its tail, and is mostly purple while its underbelly, eyes, rattle, and the "bands" on it are yellow.
	</physiology>
	<abilities>
	Ekans are able to detach their jaws to swallow large prey whole, although this makes their bodies heavy. It can also use its tongue to sense danger, and can move quietly through the grass.
	</abilities>
	<behavior>
	Like actual snakes, Ekans will lash out with a bite when frightened by anything it sees as a threat. If one happens to be bitten by a young Ekans, they are lucky. As an Ekans doesn't possess the ability to add poison to its bite until after it evolves into an Arbok, though this last bit of information clashes with Ekans's dungeon phrase.
	</behavior>
	<habitat>
	Ekans live in grassy savannas, and plains.
	</habitat>
	<diet>
	Ekans' favorite food is eggs from Pidgey, and Spearow nests.
	</diet>
  </biology>
  <franchising>
    <design>
	It appears to be based upon a boa, and rattlesnake.
	</design>
	<origin>
	Ekans's name is is the word "snake" spelled backwards.
	</origin>
  </franchising>
</pokedex>
