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<pokedex>
  <general>
    <number>032</number>
    <imageRB>rbspr032.gif</imageRB>
    <imageY>gby032.gif</imageY>
	  <englishName>Nidoran♂</englishName>
	  <japaneseName>ニドラン♂ (Nidoran♂)</japaneseName>
	  <species>Poison Pin Pokmon</species>
	  <elementalTypes>Poison</elementalTypes>
	  <pronunciation>nee-door-ANN</pronunciation>
	  <height>1'08"</height>
	  <weight>20 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
        Stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom.
        </entry>
      </rb_version>
      <y_version>
        <entry>
        Its large ears are always kept upright. If it senses danger, it will attack with a poisonous sting.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby032.gif</image>
        <name>Nidoran♂</name>
        <type>Nidorino (Level 16)</type>
		</form>
	    <form>
        <image>gby033.gif</image>
        <name>Nidorino</name>
        <type>Nidoking (Moon Stone)</type>
      </form>
	    <form>
        <image>gby034.gif</image>
        <name>Nidoking</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>46</hp>
    <attack>57</attack>
    <defense>40</defense>
    <speed>50</speed>
    <special>40</special>
    <total>233</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Ground (2x), Bug (2x), and Psychic (2x)</weak>
	<normal>Normal (1x), Flying (1x), Rock (1x), Ghost (1x), Fire (1x), Water (1x), Electric (1x), Ice (1x), and Dragon (1x)</normal>
	<resistant>Fighting (½x), Poison (½x), and Grass (½x)</resistant>
	<immune>None</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Few</rarity>
        <area>
        Route 22, and Safari Zone
        </area>
      </red>
      <blue>
        <rarity>Common</rarity>
        <area>
        Route 22, and Safari Zone
        </area>
      </blue>
      <yellow>
        <rarity>Many</rarity>
        <area>
        Routes 2, 9, 10, 22, and Safari Zone
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
	  <name>Leer</name>
	  <levelRB>Start</levelRB>
	  <levelY>Start</levelY>
	  <elementalType>Normal</elementalType>
	  <power>-</power>
	  <accuracy>100%</accuracy>
	  <powerPoints>30 (max. 48)</powerPoints>
	  <description>
	  The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
	  </description>
    </move>
    <move>
	  <name>Tackle</name>
	  <levelRB>Start</levelRB>
	  <levelY>Start</levelY>
	  <elementalType>Normal</elementalType>
	  <power>35</power>
	  <accuracy>95%</accuracy>
	  <powerPoints>35 (max. 56)</powerPoints>
	  <description>
	  A physical attack in which the user charges, and slams into the foe with its whole body.
	  </description>
    </move>
    <move>
      <name>Horn Attack</name>
      <levelRB>8</levelRB>
      <levelY>8</levelY>
      <elementalType>Normal</elementalType>
      <power>65</power>
      <accuracy>100%</accuracy>
      <powerPoints>25 (max. 40)</powerPoints>
      <description>
      The foe is jabbed with a sharply pointed horn to inflict damage.
      </description>
    </move>
    <move>
      <name>Double Kick</name>
      <levelRB>43</levelRB>
      <levelY>12</levelY>
      <elementalType>Fighting</elementalType>
      <power>30</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The foe is quickly kicked twice in succession using both feet.
      </description>
    </move>
    <move>
      <name>Poison Sting</name>
      <levelRB>14</levelRB>
      <levelY>17</levelY>
      <elementalType>Poison</elementalType>
      <power>15</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
      The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
      </description>
    </move>
    <move>
      <name>Focus Energy</name>
      <levelRB>21</levelRB>
      <levelY>23</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
      The user takes a deep breath, and focuses to raise the critical-hit ratio of its attacks.
      </description>
    </move>
    <move>
      <name>Fury Attack</name>
      <levelRB>29</levelRB>
      <levelY>30</levelY>
      <elementalType>Normal</elementalType>
      <power>15</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      The foe is jabbed repeatedly with a horn or beak two to five times in a row.
      </description>
    </move>
    <move>
      <name>Horn Drill</name>
      <levelRB>36</levelRB>
      <levelY>38</levelY>
	    <elementalType>Normal</elementalType>
	    <power>Varies</power>
	    <accuracy>30%</accuracy>
	    <powerPoints>5 (max. 8)</powerPoints>
	    <description>
	    The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
	    </description>
	  </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Horn Drill</name>
      <noRB>TM07</noRB>
      <noY>TM07</noY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>30%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
      The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Blizzard</name>
      <noRB>TM14</noRB>
      <noY>TM14</noY>
      <elementalType>Ice</elementalType>
      <power>120</power>
      <accuracy>70%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
      A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Thunderbolt</name>
      <noRB>TM24</noRB>
      <noY>TM24</noY>
      <elementalType>Electric</elementalType>
      <power>95</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Thunder</name>
      <noRB>TM25</noRB>
      <noY>TM25</noY>
      <elementalType>Electric</elementalType>
      <power>120</power>
      <accuracy>70%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
      A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Skull Bash</name>
      <noRB>TM40</noRB>
      <noY>TM40</noY>
      <elementalType>Normal</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
      The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
      The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Nidoran♂ is a small, rabbit-based Pokémon with large ears, whiskers, and front teeth. They are covered with spines primarily on their back which can release potent poisons if Nidoran♂ is threatened. Nidoran♂ have a larger forehead horn than their female counterparts, Nidoran♀.
	</physiology>
	<abilities>
	Nidoran♂'s large horns can secrete a powerful venom; unlike his female counterpart, the size of the horns is indicative of the strength of the venom. He also has unique muscles around his ears, which permit them to be moved in any direction.
	</abilities>
	<behavior>
	Nidoran♂ are fairly docile Pokémon, although they tend to be more alert, and nervous than their female counterparts, constantly listening for the sounds of approaching enemies with their large ears. Their potent venom is used primarily as a defense, and most likely evolved to counteract their small body size.
	</behavior>
	<habitat>
	Nidoran♂ live in expansive hot savannas, and plains.
	</habitat>
	<diet>
	(Unconfirmed!)
	</diet>
  </biology>
  <franchising>
    <design>
	Nidoran♂ appears to be based on a rabbit or mouse.
	</design>
	<origin>
	Nidoran♂'s name may be based on the word "needle." It may also be based on cnidocyte, a type of venomous cell responsible for the stings delivered by stinging animals, most notably, by jellyfish. Alternatively, it may be based on "二 ni," two, or "二度 nido," two times/two degrees, referring to there being two distinct evolutionary lines using the name with similar names, and traits. The ♂ in its name is an indication of its male gender.
	</origin>
  </franchising>
</pokedex>
