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<pokedex>
  <general>
    <number>078</number>
    <imageRB>rbspr078.gif</imageRB>
    <imageY>gby078.gif</imageY>
	  <englishName>Rapidash</englishName>
	  <japaneseName>ギャロップ (Gyaroppu)</japaneseName>
	  <species>Fire Horse Pokémon</species>
	  <elementalTypes>Fire</elementalTypes>
	  <pronunciation>RAP-i-dash</pronunciation>
	  <height>5'07"</height>
	  <weight>209 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          Very competitive, this Pokémon will chase anything that moves fast in the hopes of racing it.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          Just loves to run. If it sees something faster than itself, it will give chase at top speed.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby077.gif</image>
        <name>Ponyta</name>
        <type>Rapidash (Level 40)</type>
		  </form>
	    <form>
        <image>gby078.gif</image>
        <name>Rapidash</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>50</hp>
    <attack>85</attack>
    <defense>55</defense>
    <speed>90</speed>
    <special>65</special>
    <total>345</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Ground (2x), Rock (2x), and Water (2x)</weak>
	<normal>Normal (1x), Ice (1x), Fighting (1x), Flying (1x), Poison (1x), Ghost (1x), Electric (1x), Psychic (1x), and Dragon (1x)</normal>
	<resistant>Bug (½x), Fire (½x), and Grass (½x)</resistant>
	<immune>None</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Rare</rarity>
        <area>
          Cerulean Cave
        </area>
      </red>
      <blue>
        <rarity>Rare</rarity>
        <area>
          Cerulean Cave
        </area>
      </blue>
      <yellow>
        <rarity>None</rarity>
        <area>
          Evolve from Ponyta
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Ember</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Fire</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>25 (max. 40)</powerPoints>
      <description>
        The foe is attacked with small flames. The target may also be left with a burn.
      </description>
    </move>
    <move>
      <name>Tail Whip</name>
      <levelRB>Start/30</levelRB>
      <levelY>Start/30</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
      </description>
    </move>
    <move>
      <name>Stomp</name>
      <levelRB>Start/32</levelRB>
      <levelY>Start/32</levelY>
      <elementalType>Normal</elementalType>
      <power>65</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is stomped with a big foot. It may also make the target flinch.
      </description>
    </move>
    <move>
      <name>Growl</name>
      <levelRB>35</levelRB>
      <levelY>35</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
      </description>
    </move>
    <move>
      <name>Fire Spin</name>
      <levelRB>39</levelRB>
      <levelY>39</levelY>
      <elementalType>Fire</elementalType>
      <power>15</power>
      <accuracy>70%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <levelRB>47</levelRB>
      <levelY>47</levelY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Agility</name>
      <levelRB>55</levelRB>
      <levelY>55</levelY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The user relaxes, and lightens its body to move faster. It sharply boosts the Speed stat.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Horn Drill</name>
      <noRB>TM07</noRB>
      <noY>TM07</noY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>30%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Hyper Beam</name>
      <noRB>TM15</noRB>
      <noY>TM15</noY>
      <elementalType>Normal</elementalType>
      <power>150</power>
      <accuracy>90%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Fire Blast</name>
      <noRB>TM38</noRB>
      <noY>TM38</noY>
      <elementalType>Fire</elementalType>
      <power>120</power>
      <accuracy>85%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
      </description>
    </move>
    <move>
      <name>Swift</name>
      <noRB>TM39</noRB>
      <noY>TM39</noY>
      <elementalType>Normal</elementalType>
      <power>60</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        Star-shaped rays are shot at the foe. This attack never misses.
      </description>
    </move>
    <move>
      <name>Skull Bash</name>
      <noRB>TM40</noRB>
      <noY>TM40</noY>
      <elementalType>Normal</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Rapidash is a horse-like Pokémon. It has a horn, reminiscent of a "unicorn."
	</physiology>
	<abilities>
	It runs at 150 miles per hour, on fire, chasing everything that moves in hopes of racing it.
	</abilities>
	<behavior>
	Rapidash is a very agile Pokémon. It lives on mountains along with other Rock, and Fire Pokémon, so it is quite possibly alone - not with a relation, such as a Rapidash friend or mate. They are the highest evolved form of Ponyta, and are highly capable in battle.
	</behavior>
	<habitat>
	(Unconfirmed!)
	</habitat>
	<diet>
	It mostly grazes on grass.
	</diet>
  </biology>
  <franchising>
    <design>
	Rapidash's horn shows it may have been inspired by unicorns, but it doesn't seem to have anything else in common with unicorns, being more like a regular horse. It would also seem that Rapidash, along with its previous evolution, are based on Pyrios, Aeos, Aethon, and Phlegon, the "fiery steeds" that carried the Greek God Helios's Chariot of the Sun around the world each day.
	</design>
	<origin>
	Rapidash's name could be a combination of "rapid", and "dash," referring to the high speed at which it runs or possibly "rapid", and "ash," referring to the fact that Rapidash has fire on its body. It can also be "rapido," Spanish for fast. Its Japanese name is simply the word gallop, which is the form of running of hooved animals.
	</origin>
  </franchising>
</pokedex>
