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<pokedex>
  <general>
    <number>088</number>
    <imageRB>rbspr088.gif</imageRB>
    <imageY>gby088.gif</imageY>
	  <englishName>Grimer</englishName>
	  <japaneseName>ベトベター (Betobetā)</japaneseName>
	  <species>Sludge Pokémon</species>
	  <elementalTypes>Poison</elementalTypes>
	  <pronunciation>GRIME-er</pronunciation>
	  <height>2'11"</height>
	  <weight>66 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          Smells so awful, it can cause fainting. Through degeneration, it lost its sense of smell.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby088.gif</image>
        <name>Grimer</name>
        <type>Muk (Level  38)</type>
		  </form>
	    <form>
        <image>gby089.gif</image>
        <name>Muk</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>105</hp>
    <attack>105</attack>
    <defense>75</defense>
    <speed>50</speed>
    <special>65</special>
    <total>400</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Ground (2x), Bug (2x), and Psychic (2x)</weak>
	<normal>Normal (1x), Flying (1x), Rock (1x), Ghost (1x), Fire (1x), Water (1x), Electric (1x), Ice (1x), and Dragon (1x)</normal>
	<resistant>Fighting (½x), Poison (½x), and Grass (½x)</resistant>
	<immune>None</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Rare</rarity>
        <area>
          Pokémon Mansion
        </area>
      </red>
      <blue>
        <rarity>Rare</rarity>
        <area>
          Pokémon Mansion
        </area>
      </blue>
      <yellow>
        <rarity>Rare</rarity>
        <area>
          Power Plant; Trade a Kangaskhan for it in Cinnabar Island
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Pound</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
        The foe is physically pounded with a long tail or a foreleg, etc.
      </description>
    </move>
    <move>
      <name>Disable</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>80%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        For several turns, this move prevents the foe from using the move it last used.
      </description>
    </move>
    <move>
      <name>Poison Gas</name>
      <levelRB>30</levelRB>
      <levelY>30</levelY>
      <elementalType>Poison Gas</elementalType>
      <power>-</power>
      <accuracy>55%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        A cloud of poison gas is sprayed in the foe's face. It may poison the target.
      </description>
    </move>
    <move>
      <name>Minimize</name>
      <levelRB>33</levelRB>
      <levelY>33</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
      </description>
    </move>
    <move>
      <name>Sludge</name>
      <levelRB>37</levelRB>
      <levelY>37</levelY>
      <elementalType>Poison</elementalType>
      <power>65</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        Unsanitary sludge is hurled at the foe. It may also poison the target.
      </description>
    </move>
    <move>
      <name>Harden</name>
      <levelRB>42</levelRB>
      <levelY>42</levelY>
      <elementalType>Bug</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30</powerPoints>
      <description>
        The user stiffens all the muscles in its body to raise its Defense stat.
      </description>
    </move>
    <move>
      <name>Screech</name>
      <levelRB>48</levelRB>
      <levelY>48</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
      </description>
    </move>
    <move>
      <name>Acid Armor</name>
      <levelRB>55</levelRB>
      <levelY>55</levelY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mega Drain</name>
      <noRB>TM21</noRB>
      <noY>TM21</noY>
      <elementalType>Grass</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
      </description>
    </move>
    <move>
      <name>Thunderbolt</name>
      <noRB>TM24</noRB>
      <noY>TM24</noY>
      <elementalType>Electric</elementalType>
      <power>95</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Thunder</name>
      <noRB>TM25</noRB>
      <noY>TM25</noY>
      <elementalType>Electric</elementalType>
      <power>120</power>
      <accuracy>70%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Self Destruct</name>
      <noRB>TM36</noRB>
      <noY>TM36</noY>
      <elementalType>Normal</elementalType>
      <power>200</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Fire Blast</name>
      <noRB>TM38</noRB>
      <noY>TM38</noY>
      <elementalType>Fire</elementalType>
      <power>120</power>
      <accuracy>85%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Explosion</name>
      <noRB>TM47</noRB>
      <noY>TM47</noY>
      <elementalType>Normal</elementalType>
      <power>250</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Grimer is a purple pile of poisonous sludge. It has saucer-like eyes, and a gray mouth. Grimer may be distantly related to Koffing, another Pokémon that is associated with pollution.
	</physiology>
	<abilities>
	Grimer emits a very pungent, noisome odor. Since Grimer's body lacks a solid form, it can slip through the smallest of openings. Grimer's germ-infested entrails cause the ground that it passes over to be unable to bear any plant life. As far as Grimer's skills in battle are concerned, Grimer mainly attacks by flinging poisonous Sludge (or mud) at its foes. Grimer can also wield fire, electricity, and various Ghost-type attacks.
	</abilities>
	<behavior>
	(Unconfirmed!)
	</behavior>
	<habitat>
	Grimer thrive anywhere there is pollution.
	</habitat>
	<diet>
	Grimer tend to feed on sludge, sewage, and other filthy things.
	</diet>
  </biology>
  <franchising>
    <design>
	It appears to be a pile of living sludge.
	</design>
	<origin>
	Grimer's name seems to be a corruption of "grime", dirt.
	</origin>
  </franchising>
</pokedex>
