<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="../gen_i_pokedex.xslt"?>

<!-- This is a comment in the file -->
<pokedex>
  <general>
    <number>092</number>
    <imageRB>rbspr092.gif</imageRB>
    <imageY>gby092.gif</imageY>
	  <englishName>Ghastly</englishName>
	  <japaneseName>ゴース (Gōsu)</japaneseName>
	  <species>Gas Pokémon</species>
	  <elementalTypes>Ghost/Poison</elementalTypes>
	  <pronunciation>GAST-lee</pronunciation>
	  <height>5'03"</height>
	  <weight>0 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          Almost invisible, this gaseous Pokémon cloaks the target, and puts it to sleep without notice.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          Said to appear in decrepit, deserted buildings. It has no real shape as it appears to be made of a gas.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby092.gif</image>
        <name>Gastly</name>
        <type>Haunter (Level  25)</type>
		  </form>
	    <form>
        <image>gby093.gif</image>
        <name>Haunter</name>
        <type>Gengar (Trade)</type>
      </form>
      <form>
        <image>gby094.gif</image>
        <name>Gengar</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>30</hp>
    <attack>35</attack>
    <defense>30</defense>
    <speed>80</speed>
    <special>100</special>
    <total>275</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Ghost (2x), Psychic (2x), and Bug (2x)</weak>
	<normal>Flying (1x), Rock (1x), Fire (1x), Water (1x), Electric (1x), Ice (1x), and Dragon (1x)</normal>
	<resistant>Poison (¼x), and Grass (½x)</resistant>
	<immune>Normal (0x), Fighting (0x), Ground (0x)</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Common</rarity>
        <area>
          Lavender Town
        </area>
      </red>
      <blue>
        <rarity>Common</rarity>
        <area>
          Lavender Town
        </area>
      </blue>
      <yellow>
        <rarity>Common</rarity>
        <area>
          Lavender Town
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Lick</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Ghost</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The foe is licked with a long tongue, causing damage. It may also paralyze the target.
      </description>
    </move>
    <move>
      <name>Confuse Ray</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Ghost</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The foe is exposed to a sinister ray that triggers confusion.
      </description>
    </move>
    <move>
      <name>Night Shade</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Ghost</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user makes the foe see a mirage. It inflicts damage matching the user's level.
      </description>
    </move>
    <move>
      <name>Hypnosis</name>
      <levelRB>27</levelRB>
      <levelY>27</levelY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>70%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The user employs hypnotic suggestion to make the target fall into a deep sleep.
      </description>
    </move>
    <move>
      <name>Dream Eater</name>
      <levelRB>35</levelRB>
      <levelY>35</levelY>
      <elementalType>Psychic</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mega Drain</name>
      <noRB>TM21</noRB>
      <noY>TM21</noY>
      <elementalType>Grass</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
      </description>
    </move>
    <move>
      <name>Thunderbolt</name>
      <noRB>TM24</noRB>
      <noY>TM24</noY>
      <elementalType>Electric</elementalType>
      <power>95</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Thunder</name>
      <noRB>TM25</noRB>
      <noY>TM25</noY>
      <elementalType>Electric</elementalType>
      <power>120</power>
      <accuracy>70%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
      </description>
    </move>
    <move>
      <name>Psychic</name>
      <noRB>TM29</noRB>
      <noY>TM29</noY>
      <elementalType>Psychic</elementalType>
      <power>90</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Self Destruct</name>
      <noRB>TM36</noRB>
      <noY>TM36</noY>
      <elementalType>Normal</elementalType>
      <power>200</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Dream Eater</name>
      <noRB>TM42</noRB>
      <noY>TM42</noY>
      <elementalType>Psychic</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Psywave</name>
      <noRB>TM46</noRB>
      <noY>TM46</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>80%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
      </description>
    </move>
    <move>
      <name>Explosion</name>
      <noRB>TM47</noRB>
      <noY>TM47</noY>
      <elementalType>Normal</elementalType>
      <power>250</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Gastly appears to be nothing more that a black ball of ghostly matter that is surrounded by a purple glow of smog. Gastly has big, white eyes, and a mouth with a pair of fangs in it. Gastly's face is similar to Cloyster's, but the two Pokémon aren't related.
	</physiology>
	<abilities>
	Due to having a body made of gas, Gastly can slip into any place it wants. However, Gastly's body will dwindle away when exposed to a strong wind (but it can probably regenerate itself later). A Gastly is capable of toppling an Indian Elephant within two seconds by enveloping it in poisonous gas.Despite Gastly's evolutionary level, it is quite powerful at using special attacks such as Thunderbolt. Gastly can learn quite a few moves with all sorts of disruptive effects such as Confuse Ray.There have been claims that on rare occasions, a Gastly can gain the ability to speak like a human, and transform itself, but these rumors have yet to be proven true. However, it apparently can communicate with telepathy.
	</abilities>
	<behavior>
	As a Ghost-type Pokémon, Gastly tend to be pranksters that go scaring people just for the fun of it.
	</behavior>
	<habitat>
	Gastly live in old, dilapidated buildings, and can also be found at cemeteries.
	</habitat>
	<diet>
	(Unconfirmed!)
	</diet>
  </biology>
  <franchising>
    <design>
	It seems to be simply based on general cartoonish ghosts, or maybe a will o' the wisp.
	</design>
	<origin>
	Gastly's name origin may be a combination of "gas", and "ghastly," dreadfully frightening or horrible.
	</origin>
  </franchising>
</pokedex>
