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<pokedex>
  <general>
    <number>094</number>
    <imageRB>rbspr094.gif</imageRB>
    <imageY>gby094.gif</imageY>
	  <englishName>Gengar</englishName>
	  <japaneseName>ゲンガー (Gengā)</japaneseName>
	  <species>Shadow Pokémon</species>
	  <elementalTypes>Ghost/Poison</elementalTypes>
	  <pronunciation>GANG-are</pronunciation>
	  <height>4'11"</height>
	  <weight>89 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          Under a full moon, this Pokémon likes to mimic the shadows of people, and laugh at their fright.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          A Gengar is close by if you feel a sudden chill. It may be trying to lay a curse on you.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby092.gif</image>
        <name>Gastly</name>
        <type>Haunter (Level  25)</type>
		  </form>
	    <form>
        <image>gby093.gif</image>
        <name>Haunter</name>
        <type>Gengar (Trade)</type>
      </form>
      <form>
        <image>gby094.gif</image>
        <name>Gengar</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>60</hp>
    <attack>65</attack>
    <defense>60</defense>
    <speed>110</speed>
    <special>130</special>
    <total>425</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Ghost (2x), Psychic (2x), and Bug (2x)</weak>
	<normal>Flying (1x), Rock (1x), Fire (1x), Water (1x), Electric (1x), Ice (1x), and Dragon (1x)</normal>
	<resistant>Poison (¼x), and Grass (½x)</resistant>
	<immune>Normal (0x), Fighting (0x), Ground (0x)</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>None</rarity>
        <area>
          Evolve from Haunter
        </area>
      </red>
      <blue>
        <rarity>Rare</rarity>
        <area>
          Evolve from Haunter
        </area>
      </blue>
      <yellow>
        <rarity>Rare</rarity>
        <area>
          Evolve from Haunter
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Lick</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Ghost</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The foe is licked with a long tongue, causing damage. It may also paralyze the target.
      </description>
    </move>
    <move>
      <name>Confuse Ray</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Ghost</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The foe is exposed to a sinister ray that triggers confusion.
      </description>
    </move>
    <move>
      <name>Nightshade</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Ghost</elementalType>
      <power>Varies</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user makes the foe see a mirage. It inflicts damage matching the user's level.
      </description>
    </move>
    <move>
      <name>Hypnosis</name>
      <levelRB>29</levelRB>
      <levelY>29</levelY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>70%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The user employs hypnotic suggestion to make the target fall into a deep sleep.
      </description>
    </move>
    <move>
      <name>Dream Eater</name>
      <levelRB>38</levelRB>
      <levelY>38</levelY>
      <elementalType>Psychic</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Mega Punch</name>
      <noRB>TM01</noRB>
      <noY>TM01</noY>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is slugged by a punch thrown with muscle-packed power.
      </description>
    </move>
    <move>
      <name>Mega Kick</name>
      <noRB>TM05</noRB>
      <noY>TM05</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>75%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The foe is attacked by a kick launched with muscle-packed power.
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double-Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Hyper Beam</name>
      <noRB>TM15</noRB>
      <noY>TM15</noY>
      <elementalType>Normal</elementalType>
      <power>150</power>
      <accuracy>90%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mega Drain</name>
      <noRB>TM21</noRB>
      <noY>TM21</noY>
      <elementalType>Grass</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
      </description>
    </move>
    <move>
      <name>Thunderbolt</name>
      <noRB>TM24</noRB>
      <noY>TM24</noY>
      <elementalType>Electric</elementalType>
      <power>95</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Thunder</name>
      <noRB>TM25</noRB>
      <noY>TM25</noY>
      <elementalType>Electric</elementalType>
      <power>120</power>
      <accuracy>70%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
      </description>
    </move>
    <move>
      <name>Psychic</name>
      <noRB>TM29</noRB>
      <noY>TM29</noY>
      <elementalType>Psychic</elementalType>
      <power>90</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Reflect</name>
      <noRB>TM33</noRB>
      <noY>TM33</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Self Destruct</name>
      <noRB>TM36</noRB>
      <noY>TM36</noY>
      <elementalType>Normal</elementalType>
      <power>200</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Dream Eater</name>
      <noRB>TM42</noRB>
      <noY>TM42</noY>
      <elementalType>Psychic</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Psywave</name>
      <noRB>TM46</noRB>
      <noY>TM46</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>80%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
      </description>
    </move>
    <move>
      <name>Explosion</name>
      <noRB>TM47</noRB>
      <noY>TM47</noY>
      <elementalType>Normal</elementalType>
      <power>250</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
    <move>
      <name>Strength</name>
      <noRB>HM04</noRB>
      <noY>HM04</noY>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Gengar is a dark-purple Pokémon with a roundish body. Gengar's hands now connect to the rest of its body, and it now has a pair of legs. Gengar has a spike-covered back. Upon evolution, Gengar's eyes are now red. Also, its mouth is usually curled into a sinister grin.
	</physiology>
	<abilities>
	Gengar has the ability to hide perfectly in the shadow of any object, granting it exceptional stealth. However, Gengar's body acts as a heat sink; it's presence cools the temperature of the surrounding area by nearly 10°F. In addition, Gengar possesses the ability to fly through the air. Since Gengar is a fully evolved Pokémon, it can use Hyper Beam.
	</abilities>
	<behavior>
	Gengars are very mischievous, and at some times, malicious. They enjoy playing practical jokes, such as pretending to be one's shadow, then behaving erratically. When the quarry notices, the Gengar takes delight in it's victim's terror.
	</behavior>
	<habitat>
	Gengar live in shadows of rooms, caves, and dark places where shadows form, especially in urban areas such as cities, and back alleys but only during the night.
	</habitat>
	<diet>
	Gengar drains the life force from its victims. It may also also eat its victim's dreams.
	</diet>
  </biology>
  <franchising>
    <design>
	It seems to be simply based on general cartoonish ghosts, and possibly on a distorted shadow of a human being like shadow people. The overall appearance could also be an homage to the Cheshire Cat. Gengar also has some similarities to Gremlins with both looks, and personality (violent, rude, and wild).
	</design>
	<origin>
	Gengar's name is possibly a shortening of "doppelgänger" - a ghostly double of a person, which would be a fitting name for a Pokémon with a habit of pretending to be a person's shadow. The kanji 幻, which can be read "gen", can be used for words meaning "phantom" or "illusion".Some also suspect that, like Kangaskhan, Gengar's name may be partially based on Genghis Khan, founder of the Mongol Empire, what with Gengar's chaotic, and dangerous behavior towards others for its own amusement.There is also a striking pronouncation similarity between Gengar's name, and the danish word "genganger", which simply is a spirit that after its death chose not to go to the other world but to return to the world of humans in the shape of a ghost. "Gen" is translated as "again" or simply "re", and "ganger" is an old-fashioned word meaning "walker" or "someone that walks".
	</origin>
  </franchising>
</pokedex>
