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<pokedex>
  <general>
    <number>095</number>
    <imageRB>rbspr095.gif</imageRB>
    <imageY>gby095.gif</imageY>
	  <englishName>Onix</englishName>
	  <japaneseName>イワーク (Iwāku)</japaneseName>
	  <species>Rock Snake Pokémon</species>
	  <elementalTypes>Rock/Ground</elementalTypes>
	  <pronunciation>ON-icks</pronunciation>
	  <height>28'10"</height>
	  <weight>463 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          As it grows, the stone portions of its body harden to become similar to a diamond, but colored black.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          Burrows at high speed in search of food. The tunnels it leaves are used as homes by Digletts.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby095.gif</image>
        <name>Onix</name>
        <type>None</type>
		  </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>35</hp>
    <attack>45</attack>
    <defense>160</defense>
    <speed>70</speed>
    <special>30</special>
    <total>340</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Fighting (2x), Ground (2x), Water (4x), Grass (4x), and Ice (2x)</weak>
	<normal>Bug (1x) Ghost (1x), Psychic (1x), and Dragon (1x)</normal>
	<resistant>Normal (½x), Flying (½x), Poison (¼x), Rock (½x), and Fire (½x)</resistant>
	<immune>Electric (0x)</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Rare</rarity>
        <area>
          Rock Tunnel, and Victory Road
        </area>
      </red>
      <blue>
        <rarity>Rare</rarity>
        <area>
          Rock Tunnel, and Victory Road
        </area>
      </blue>
      <yellow>
        <rarity>Rare</rarity>
        <area>
          Rock Tunnel, and Victory Road
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Tackle</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>35</power>
      <accuracy>95%</accuracy>
      <powerPoints>35 (max. 56)</powerPoints>
      <description>
        A physical attack in which the user charges, and slams into the foe with its whole body.
      </description>
    </move>
    <move>
      <name>Screech</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>40 (max. 64)</powerPoints>
      <description>
        An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
      </description>
    </move>
    <move>
      <name>Bind</name>
      <levelRB>15</levelRB>
      <levelY>15</levelY>
      <elementalType>Normal</elementalType>
      <power>15</power>
      <accuracy>75%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A long body or tentacles are used to bind, and squeeze the foe for two to five turns.
      </description>
    </move>
    <move>
      <name>Rock Throw</name>
      <levelRB>19</levelRB>
      <levelY>19</levelY>
      <elementalType>Rock</elementalType>
      <power>50</power>
      <accuracy>90%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user picks up, and throws a small rock at the foe to attack.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <levelRB>25</levelRB>
      <levelY>25</levelY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Slam</name>
      <levelRB>33</levelRB>
      <levelY>33</levelY>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>75%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is slammed with a long tail, vines, etc., to inflict damage.
      </description>
    </move>
    <move>
      <name>Harden</name>
      <levelRB>43</levelRB>
      <levelY>43</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30</powerPoints>
      <description>
        The user stiffens all the muscles in its body to raise its Defense stat.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Earthquake</name>
      <noRB>TM26</noRB>
      <noY>TM26</noY>
      <elementalType>Ground</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user sets off an earthquake that hits all the Pokémon in the battle.
      </description>
    </move>
    <move>
      <name>Fissure</name>
      <noRB>TM27</noRB>
      <noY>TM27</noY>
      <elementalType>Ground</elementalType>
      <power>Varies</power>
      <accuracy>30%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user opens up a fissure in the ground, and drops the foe in. The target instantly faints if it hits.
      </description>
    </move>
    <move>
      <name>Dig</name>
      <noRB>TM28</noRB>
      <noY>TM28</noY>
      <elementalType>Ground</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Self Destruct</name>
      <noRB>TM36</noRB>
      <noY>TM36</noY>
      <elementalType>Normal</elementalType>
      <power>200</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Skull Bash</name>
      <noRB>TM40</noRB>
      <noY>TM40</noY>
      <elementalType>Normal</elementalType>
      <power>100</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Explosion</name>
      <noRB>TM47</noRB>
      <noY>TM47</noY>
      <elementalType>Normal</elementalType>
      <power>250</power>
      <accuracy>100%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
      </description>
    </move>
    <move>
      <name>Rock Slide</name>
      <noRB>TM48</noRB>
      <noY>TM48</noY>
      <elementalType>Rock</elementalType>
      <power>75</power>
      <accuracy>90%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
    <move>
      <name>Strength</name>
      <noRB>HM04</noRB>
      <noY>HM04</noY>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Onix basically resembles a giant chain of gray boulders. The Pokémon has a magnet in its brain that serves as an internal compass. Onix's body becomes more rounded, and smoother as it grows with age. A fully grown Onix measures at an enormous 28 feet 10 inches, or 8.8 metres.
	</physiology>
	<abilities>
	It tunnels under the ground at over fifty miles per hour. Its hard head, and sturdy body are the only thing that protects Onix from the tremors it causes. If Onix takes a hard enough blow, and it's body falls apart, it can regrow the rest in a matter of a few weeks. It shares this trait with Arbok.
	</abilities>
	<behavior>
	They are very hot headed Pokémon, and will constantly attack humans, and Pokémon when various objects are caught in its cragged body in the wild, but under the care of trainers they will show signs of distress instead of attacking others.
	</behavior>
	<habitat>
	Onix can be found in mountains, and caves, though they prefer underground tunnels with little light. It can also be found scragged mountains, and abandoned mines.
	</habitat>
	<diet>
	(Unconfirmed!)
	</diet>
  </biology>
  <franchising>
    <design>
	Onix is most likely based on a snake.
	</design>
	<origin>
	Onix's name is a corruption of onyx, a mineral. It has been suggested that Onix is based on a wyrm, a type of dragon that has been presented as limbless, and burrowing.
	</origin>
  </franchising>
</pokedex>
