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<pokedex>
  <general>
    <number>098</number>
    <imageRB>rbspr098.gif</imageRB>
    <imageY>gby098.gif</imageY>
	  <englishName>Krabby</englishName>
	  <japaneseName>クラブ (Kurabu)</japaneseName>
	  <species>Crab Pokémon</species>
	  <elementalTypes>Water</elementalTypes>
	  <pronunciation>CRA-bee</pronunciation>
	  <height>1'04"</height>
	  <weight>14 lbs.</weight>
    <pokedexEntries>
      <!-- Make as many copies of the <version> section as necessary -->
      <rb_version>
        <entry>
          Its pincers are not only powerful weapons, they are used for balance when walking sideways.
        </entry>
      </rb_version>
      <y_version>
        <entry>
          Its pincers are superb weapons. They sometimes break off during battle, but they grow back fast.
        </entry>
      </y_version>
    </pokedexEntries>
    <evolutionFamily>
      <!-- Make as many copies of the <form> section as necessary -->
      <form>
        <image>gby098.gif</image>
        <name>Krabby</name>
        <type>Kingler (Level  28)</type>
		  </form>
	    <form>
        <image>gby099.gif</image>
        <name>Kingler</name>
        <type>None</type>
      </form>
    </evolutionFamily>
  </general>
  <vitalStatistics>
    <hp>30</hp>
    <attack>105</attack>
    <defense>90</defense>
    <speed>50</speed>
    <special>25</special>
    <total>300</total>
  </vitalStatistics>
  <effectiveness>
  	<weak>Grass (2x), and Electric (2x)</weak>
	<normal>Normal (1x), Fighting (1x), Flying (1x), Poison (1x), Ground (1x), Rock (1x), Bug (1x), Ghost (1x), Psychic (1x), and Dragon (1x)</normal>
	<resistant>Fire (½x), Water (½x), and Ice (½x)</resistant>
	<immune>None</immune>
  </effectiveness>
  <locations>
    <games>
      <!-- Make as many copies of the <version> section as necessary -->
      <red>
        <rarity>Common</rarity>
        <area>
          Routes 4, 6, 11, 12, 13, 17, 18, 24, and 25, Fuschia City, Cerulean City, Vermilion City, Safari Zone, and Seafoam Islands
        </area>
      </red>
      <blue>
        <rarity>Common</rarity>
        <area>
          Routes 4, 6, 11, 12, 13, 17, 18, 24, and 25, Fuschia City, Cerulean City, Vermilion City, Safari Zone, and Seafoam Islands
        </area>
      </blue>
      <yellow>
        <rarity>Common</rarity>
        <area>
          Routes 10, 25, and Seafoam Islands
        </area>
      </yellow>
    </games>
  </locations>
  <levelUpMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Bubble</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Water</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
      </description>
    </move>
    <move>
      <name>Leer</name>
      <levelRB>Start</levelRB>
      <levelY>Start</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
      </description>
    </move>
    <move>
      <name>Vice Grip</name>
      <levelRB>20</levelRB>
      <levelY>20</levelY>
      <elementalType>Normal</elementalType>
      <power>55</power>
      <accuracy>100%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        Huge, impressive pincers grip, and squeeze the foe.
      </description>
    </move>
    <move>
      <name>Guillotine</name>
      <levelRB>25</levelRB>
      <levelY>25</levelY>
      <elementalType>Normal</elementalType>
      <power>Varies</power>
      <accuracy>30%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
      </description>
    </move>
    <move>
      <name>Stomp</name>
      <levelRB>30</levelRB>
      <levelY>30</levelY>
      <elementalType>Normal</elementalType>
      <power>65</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        The foe is stomped with a big foot. It may also make the target flinch.
      </description>
    </move>
    <move>
      <name>Crab Hammer</name>
      <levelRB>35</levelRB>
      <levelY>35</levelY>
      <elementalType>Water</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The foe is hammered with a large pincer. This move has a high critical-hit ratio.
      </description>
    </move>
    <move>
      <name>Harden</name>
      <levelRB>40</levelRB>
      <levelY>40</levelY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30</powerPoints>
      <description>
        The user stiffens all the muscles in its body to raise its Defense stat.
      </description>
    </move>
  </levelUpMoves>
  <technicalMoves>
    <!-- Make as many copies of the <move> section as necessary -->
    <move>
      <name>Swords Dance</name>
      <noRB>TM03</noRB>
      <noY>TM03</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
      </description>
    </move>
    <move>
      <name>Toxic</name>
      <noRB>TM06</noRB>
      <noY>TM06</noY>
      <elementalType>Poison</elementalType>
      <power>-</power>
      <accuracy>85%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        A move that leaves the target badly poisoned. Its poison damage worsens every turn.
      </description>
    </move>
    <move>
      <name>Body Slam</name>
      <noRB>TM08</noRB>
      <noY>TM08</noY>
      <elementalType>Normal</elementalType>
      <power>85</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
      </description>
    </move>
    <move>
      <name>Take Down</name>
      <noRB>TM09</noRB>
      <noY>TM09</noY>
      <elementalType>Normal</elementalType>
      <power>90</power>
      <accuracy>85%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
      </description>
    </move>
    <move>
      <name>Double Edge</name>
      <noRB>TM10</noRB>
      <noY>TM10</noY>
      <elementalType>Normal</elementalType>
      <power>120</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
      </description>
    </move>
    <move>
      <name>Bubblebeam</name>
      <noRB>TM11</noRB>
      <noY>TM11</noY>
      <elementalType>Water</elementalType>
      <power>65</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
      </description>
    </move>
    <move>
      <name>Water Gun</name>
      <noRB>TM12</noRB>
      <noY>TM12</noY>
      <elementalType>Water</elementalType>
      <power>40</power>
      <accuracy>100%</accuracy>
      <powerPoints>25 (max. 40)</powerPoints>
      <description>
        The foe is blasted with a forceful shot of water.
      </description>
    </move>
    <move>
      <name>Ice Beam</name>
      <noRB>TM13</noRB>
      <noY>TM13</noY>
      <elementalType>Ice</elementalType>
      <power>95</power>
      <accuracy>100%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
      </description>
    </move>
    <move>
      <name>Blizzard</name>
      <noRB>TM14</noRB>
      <noY>TM14</noY>
      <elementalType>Ice</elementalType>
      <power>120</power>
      <accuracy>70%</accuracy>
      <powerPoints>5 (max. 8)</powerPoints>
      <description>
        A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
      </description>
    </move>
    <move>
      <name>Rage</name>
      <noRB>TM20</noRB>
      <noY>TM20</noY>
      <elementalType>Normal</elementalType>
      <power>20</power>
      <accuracy>100%</accuracy>
      <powerPoints>20 (max. 32)</powerPoints>
      <description>
        While this move is in use, it gains attack power each time the user is hit in battle.
      </description>
    </move>
    <move>
      <name>Mimic</name>
      <noRB>TM31</noRB>
      <noY>TM31</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user copies the move last used by the foe. The move can be used for the rest of the battle.
      </description>
    </move>
    <move>
      <name>Double Team</name>
      <noRB>TM32</noRB>
      <noY>TM32</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
      </description>
    </move>
    <move>
      <name>Bide</name>
      <noRB>TM34</noRB>
      <noY>TM34</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user endures attacks for two turns, then strikes back to cause double the damage taken.
      </description>
    </move>
    <move>
      <name>Rest</name>
      <noRB>TM44</noRB>
      <noY>TM44</noY>
      <elementalType>Psychic</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user goes to sleep for two turns. It fully restores the user's HP, and heals any status problem.
      </description>
    </move>
    <move>
      <name>Substitute</name>
      <noRB>TM50</noRB>
      <noY>TM50</noY>
      <elementalType>Normal</elementalType>
      <power>-</power>
      <accuracy>-%</accuracy>
      <powerPoints>10 (max. 16)</powerPoints>
      <description>
        The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
      </description>
    </move>
    <move>
      <name>Cut</name>
      <noRB>HM01</noRB>
      <noY>HM01</noY>
      <elementalType>Normal</elementalType>
      <power>50</power>
      <accuracy>95%</accuracy>
      <powerPoints>30 (max. 48)</powerPoints>
      <description>
        The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
      </description>
    </move>
    <move>
      <name>Surf</name>
      <noRB>HM03</noRB>
      <noY>HM03</noY>
      <elementalType>Water</elementalType>
      <power>95</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
      </description>
    </move>
    <move>
      <name>Strength</name>
      <noRB>HM04</noRB>
      <noY>HM04</noY>
      <elementalType>Normal</elementalType>
      <power>80</power>
      <accuracy>100%</accuracy>
      <powerPoints>15 (max. 24)</powerPoints>
      <description>
        The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
      </description>
    </move>
  </technicalMoves>
  <biology>
    <physiology>
	Krabby resembles the creature they are based on, the crab. Krabby's top half is a hard shell that is orange in color. Krabby has a pair of large pincers that it uses as powerful weapons. Krabby's pincers are also used for balance when it walks sideways.
	</physiology>
	<abilities>
	If a Krabby loses a pincer in battle, it will completely grow back in a short period of time.
	</abilities>
	<behavior>
	On beaches where food is hard to come by, Krabby can be seen squabbling with each other over territory. When Krabby sense imminent danger, they will cloak themselves with bubbles from its mouth in an attempt at looking bigger, and more intimidating.
	</behavior>
	<habitat>
	Krabby live on beaches, burrowed inside holes dug into the sand.
	</habitat>
	<diet>
	Krabby are known as scavengers, and feed on whatever debris they happen upon in their environment. If food is too scarce, Krabby will also eats mouthfuls of sand to obtain nutrients.
	</diet>
  </biology>
  <franchising>
    <design>
	It is based upon a crab.
	</design>
	<origin>
	Krabby's name is a misspelling of "crabby," which means grouchy or ill-tempered.
	</origin>
  </franchising>
</pokedex>

